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Use the GameBoy Tile Designer and Map Builder

links to the tile designer and map builder are available in the GameBoy Design Utilities section of the class software page

GameBoy Tile Designer

Overview

import/export

export from GBTD

make sure you save your tiles in GMTD's native format first. This is needed for when you want to edit the tiles later or use them in the map builder. After you have done this, it is easy to also export your tiles for use in your assembler code:

using the exported tiles in your RGBDS assembler code

Gameboy Map Builder

this is only to get you started. Help within the app is excellent and should serve you well.

overview

import/export

export from GBMB

make sure you save your tiles in GMMB's native format first. This is needed for when you want to edit the map later. After you have done this, it is easy to also export your map for use in your assembler code:

using the exported map in your RGBDS assembler code

ECE238Spr08/tutorials/GameBoyTileDesigner (last edited 2008-02-23 17:58:46 by JohnHarrison)