references
essential "encyclopedias"
name/link |
description |
This is the ultimate reference for the Z80, and has all the detail you'd ever want. Everything you really need to know is here. If you want to kill trees in the name of the Z80, this is the one to print. |
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GameBoy Reference (gbspec.txt) |
The best reference on everything about the GameBoy from a developer's perspective. Updated 2008-Mar-07: updated names for I/O sound registers. Original Version |
essential "crib sheets"
name/link |
description |
print out this superb PDF that is crammed with all you need to know while you are programming for the GameBoy |
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short HTML doc which has a full list of all GameBoy opcodes |
helpful
Z80
name/link |
description |
comments |
Info/projects/tutorials on the Sinclair Spectrum computer |
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tutorial on Z80 with TI Calculator |
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assembly language toot on the 8085, predecessor of the Z80 |
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zads of stuff, including a link to the Z80 web ring. Whoo hoo! |
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Yet Another Tutorial on Z80 assembly. Nice, or with chapters at least |
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Long live Zilog |
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multi-chapter walkthrough of the Z80 --- looks very good |
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types of dry milks and dry milk products |
WHY? |
GameBoy
name/link |
description |
139-page PDF compilation of several sources, including gbspec.txt the GameBoy command overview, and all of the opcodes. Note: this compilation includes the older version of gbspec.txt, which does not include the updated names of the I/O sound-related registers. |
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The ultimate website for GameBoy and GameBoy Color developers. Most other links on this page about the GameBoy can be also found here. |
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notes and examples from somebody teaching themselves to write a simple game on the GameBoy |
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more advanced example source code for GameBoy. |